Hollow Knight: playtime distribution №2 (21/46)
And also, let's look at the same chart , but visually optimized to show rating more clearly (what is the percentage of positive reviews). And here we again see interesting insights: After a month, Original Hollow Knight rating grows with playtime, whereas Silksong settles at some level (80%) and stays there. But more importantly, the value it settles in drops drastically between 24h and 30d for Silksong. That "red zone" on the top is revolving around ~90% for the first day, but then something changes, and it drops to ~80%. And this happens because perception of the game has changed, either through negative-feedback circulation, or because a new, more skeptical audience appeared through the recommendation system. Whichever reason is correct, this does feel slightly counter-intuitive, let's dive into other games.
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