Borderlands and Battlefield Series (4/46)
Here the picture is a little different: Even though Borderlands 2 (2012) kept on losing the rating throughout the first 6 months, the drop was negligible, and now the game sits at 87% because of the July 2025 review bombing (Updated Terms of Service) Borderlands 3 (2020), again, started poorly and slowly got to its ~81%, basically slowly growing to ~85%, but again, review bombing dropped it to 80%. And Borderlands 4 , just like the Monster Hunter Wilds, started poorly and keeps losing the rating. We see that Battlefield 5 started really poorly, with ~60%, but slowly crept into 65% and eventually jumped to 68%, currently sitting at 70%. Disastrous Battlefield 2042 had a really bad start at ~35%, slowly losing its rating over the first 6 months, due to massive technical problems. But now it sits at 46%, and keeps increasing. And finally, Battlefield 6 , started at almost 80%, rapidly lost its rating to 66% currently. The most interesting fact is the acceleration of the decline. It's not declining linearly, or even approaching some value, no, we see "negativity" is increasing. Frostpunk, series of two games, later of which led to serious financial issues in the company. We see almost opposite dynamics in the first week, Frostpunk 1 had a spike of positive rating, FP2 had a spike of negative. Frostpunk 2 had massive jumps in rating two times, but kept loosing it in a long run after. Nothing surprising here, again. Civ 5 was rated higher than Civ6, and Civ6 was rated higher than Civ7. Again, we see the massive spike of positivity for Civ 6 after first month. And Civ 7 is almost opposite - grew for a while, but then kept loosing its rating overtime. Let's take a step back from raw pictures and numbers and try to think about what we just saw. From those two series we see that rating for older games grows faster and surpasses its successors over time (knowing current rating of those games) - dynamics improves and keeps improving overtime. In the Borderlands example we also know there was an interesting thing - massive, almost the biggest hits to the rating happened in the modern day. Old games experienced a drop in early reviews (first weeks reception), but recovered from them quickly.
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